Production Times Overview

Internship / Production Times Ticket Newsletter

Demoed

Production Times is an internal ticket processing system for the Ontario Public Service in the Digital Solutions Branch. It analyzes tickets created by developers for the three major data streams.

Role
UI/UX Designer & Frontend Developer
Tools
Figma, Figjam, React, React-charts, Excel, PowerPoint
Timeline
Jan 2025 - August 2025
Team
4 Students

PROBLEM

Employees struggled to track ticketing metrics across three systems, leading to delays and miscommunication

The manual ticket processing system had a few problems:

  • 7-8 Excel files used manually to track tickets.
  • 20+ hours/month spent analyzing ticket data.
  • 5+ hours/month spent formatting PowerPoint newsletters.
  • Manual creation of graphs and charts.
  • 2-3 Days delays in retrieving missing ticket info from developers.

These issues made it difficult for leadership to evaluate team performances, and caused coop students to spend hours tracking down missing details, which sometimes delayed newsletter releases. 

7+ Excel Files

used to manually compile ticket data before

20 Hours/Month

spent manually analyzing ticket data

3 major ticket streams

Unified into one dashboard

DESIGN PROCESS

We began the design sprint with minimal requirements, to encourage all of us, 4 designers, to interpret the problem creatively. I proposed designing a flexible newsletter application, that allows users to preview templates or start a new newsletter application from scratch. I emphasized a “past newsletters” browsing experience so that users could also access any missed information from past newsletters. I prioritized accessibility to past newsletters, making it easy for users to revisit previous reports and avoid redundant work.

Browse Past Templates from initial design sprint

I wanted the user to be able to preview the newsletter from the app, and to be able to either start a new newsletter from scratch or use the template.

Design Process Design Process Design Process

After our initial design sprint, all the interns met to review each other’s work with our supervisor. We discussed the pros and cons of each design, identifying overlaps and gaps. Some of these ideas were kept, and others were iterated on or dropped based on user clarity. Once we aligned on a shared direction, we refined the design into one final design, based on all the intern work. 

past-designs

ITERATIONS

We demoed the app 3 times and refined based on feedback. Major changes included:

    navigation across pages old stats past year calendar component

SHIPPED

Design

  • Redesigned entire app with modern blue palette
  • Created "Stats of the Month" and "Joke of the Month" components
  • Used React Charts for responsive graphs

FINAL DESIGNS

Loading Screens Final UI Homepage Final UI SSM Final UI

LEARNINGS & REFLECTIONS

From this project, my biggest takeaways was realizing how crucial documentation is during hand offs.

  • There were many intern hand offs as the terms ended, and the lack of clear process notes and component guidelines made it difficult to iterate confidently.
  • This experience taught me the value of design systems and onboarding materials. I also learned how the design process can change massively depending on the users.